For the week of 4.3.06
As the
evidence of the harmful influences, both medical and social, which
violent video games can have on players mounts, local, state and federal
governments are increasingly moving to restrict access to such games by
children.
The Utah House Judiciary Committee in
February approved a bill which would make violent video games comparable
to pornography. The bill amends the section of the Utah Criminal Code
dealing with obscenity to include "inappropriate violence in an
interactive video or electronic game" that is "patently offensive to
prevailing standards in the adult community as a whole." If the bill
becomes law, selling an explicitly violent game to a minor would be a
third-degree felony carrying a penalty of up to a $300 fine and 14 days
in jail. (Deseret Morning News, February 15, 2006)
"If we have to go to the Supreme Court, let's go all the way to the
Supreme Court. Let Utah be the one to say enough is enough." --
Utah Eagle Forum President Gayle Ruzicka, a lawyer representing the
families of police officers who were murdered by a young man, who
allegedly went on a killing spree targeting police officers after
playing a violent video game. (Deseret Morning News, February
15, 2006)
Predictably, opponents claim that the bill
violates the First Amendment. Margaret Plane of the ACLU of Utah opines
that violence receives the highest protection possible under the First
Amendment. And Scott Sabey of the Entertainment Software Rating Board
said, "Unlike pornography, violence is a protected form of speech." (Deseret
Morning News, February 15, 2006) But other voices in Utah, including
those of the news media, think otherwise.
"Common sense says what we see does influence how we feel, think and
act. If it weren't so, advertisers wouldn't pay millions of dollars to
place their company logos in movies. As a newspaper, we take the First
Amendment to the Constitution very seriously. We believe freedom of
expression is sacrosanct. But when images and words are used to alter
the chemical makeup of the brains of boys and girls, we also believe
society has a right -- and a duty -- to safeguard them in the name of
public safety and health." – editorial, Deseret Morning News,
January 8, 2006
Under legislation proposed in January at the Iowa Statehouse, selling or
renting violent videogames to children under the age of 18 without a
parent's consent would be a misdemeanor, and retailers who fail to take
steps to prevent such sales would be subject to civil fines of $500. The
bill does not rely on the videogame industry's own ratings; it would
consider as "violent" any games that contain violence against a person
"in which the player of the video game simulates killing or causing
serious physical injury." (Des Moines Register, January
25, 2006)
"Parents are looking for help in dealing with parenting kids in
today's technology. Do we really want kids spending their free time
trying to decide who they want to murder and how they want to murder
them?" -- Iowa state Representative Janet Petersen (Des Moines
Register, January 25, 2006)
In Maryland, two legislators have introduced
bills to limit children's access to violent videogames. State Delegate
Justin D. Ross has introduced a bill which would require manufacturers
of such games to label them with white stickers with the number 18
outlined in black. The legislation is modeled after California's measure
and would go beyond industry ratings already established by the
Entertainment Software Rating Board. The proposal would establish
standards for determining whether a game is too violent for minors, such
as if it includes torture, rape or "needless mutilation" of human or
humanlike characters. Selling such games to a minor would be punishable
by a fine of up to $1,000 for the store owner or manager. (Washington
Post, January 19, 2006)
Another bill, introduced by Delegate A. Wade Kach, would ban the sale to
minors of games rated "For Adults Only," and would impose penalties of
up to a year in jail or $5,000 in fines for violators, including retail
clerks. Under both bills, retailers would be responsible for verifying a
customer's age. (Washington Post, January 19, 2006)
"People are starting to recognize that these games, because of the
unique medium, have a much more profound effect on children than movies
or television." -- Maryland Delegate Justin D. Ross (Washington
Post, January 19, 2006)
Florida's SB 492, sponsored by state Sen.
Alex Diaz de la Portilla, would also require such games to be identified
by white stickers with the number 18 outlined in black. Under the bill,
selling a violent game to someone under 18 could result in a 60-day jail
term and $500 fine, while subsequent violations could bring a year in
jail and $1,000 fine. The bill cleared the Senate Commerce and Consumer
Services Committee. A similar bill is awaiting its first committee
hearing in the Florida House. (AP, January 11, 2006)
"With violent video games, you are an active participant. You're
actually the one engaging in committing the act, whether it's
decapitation, whether it's murder, whether it's maiming, whether it's
raping." – Florida state Senator Alex Diaz de la Portilla (AP,
January 11, 2006)
Supporting Sen. Diaz's bill, PTC Chapter
Director Matt Butler wrote:
"Video games can help train people to kill.
Ask the people we trust most, the United States military. The
military succeeds at the difficult task of getting people to overcome
their natural barriers to committing unthinkable acts of violence. They
use video games to train our servicemen and women for the rigors of
combat. The same games for children reward cop-killing, auto theft and
drug dealing. An underage child should not have the unilateral
discretion to walk into a store and purchase such a product. This is
common sense." – Matt Butler (Tallahassee
Democrat, January 11, 2006)
Even fans of violent videogames agree with
Butler's perspective:
"We
certainly agree with Butler's premise that adult-themed games should be
kept away from children…Butler is correct that retailers could do a
better job of keeping games out of the hands of minors. There is room
for improvement".-- editorial, Game Politics.com,
January 11, 2006
Last December, State Senator Vi Simpson, stated that she would introduce
a bill to the Indiana General Assembly compelling stores to stop selling
or renting the games to people 17 years old and under, as the "M" for
mature labels suggest. (AP, December 30, 2005)
"Right now, kids can walk into just about any store and get their
hands on a video game in which they can shoot police officers, use
drugs, steal cars, rape women or even assassinate a president. That's
frightening to say the least." -- Indiana state Senator Vi Simpson
(AP, December 30, 2005)
Also in
December, U. S. Senator Evan Bayh said he would introduce federal
legislation designed to prohibit anyone under 17 from purchasing M-rated
games without the express consent of a parent present at the time of
sale or rental. The legislation might also include fines up to $1,000
against stores that would violate such a law. (AP, December 30, 2005) In
the same session U. S. Senators Hillary Rodham Clinton and Joseph
Lieberman introduced the Family Protection Act, which calls for an
analysis of the current ratings system, prohibition of sales to minors
and an annual retailer audit. It would also prohibit the sale of violent
and sexually explicit video games to minors and put in place a $5,000
penalty for those who violate the law.
"We are
determined to stop a situation in which video games with pornographic
and violent content are being peddled to our children. It's almost
routine in popular games for players to spray other people with Uzis, to
drive over pedestrians, to attack women and in some cases even to engage
in cannibalism...The disturbing material in 'Grand Theft Auto' and other
games like it is stealing the innocence of our children, and it's making
the difficult job of being a parent even harder." – U.S. Senator
Hillary Rodham Clinton (Focus on the Family website, December 22, 2005)
Culture Watch - Entertainment Industry News
The Parents
Television Council -
www.parentstv.org